Digital art is an artistic work or practice that combines digital technology as a fundamental step of the creative or presentation process. We can, therefore, say that Digital Art created a link and explored the mutual functions and potentiality in between art and technology. Digital visual art consists of either 2D visual information displayed on an electronic visual display or information mathematically translated into 3D information, viewed through perspective projection on an electronic visual display. From the simplest 2D computer graphics which reflect how we might draw using a pencil and a piece of paper. Moreover, Digital art can host not only visual static effects but also dynamic ones, adding sounds, music, speeches and, last but not least, introduce and match together virtual reality and scentes. The term Digital art was first used in the early 1980s following the invention of a computer programme named AARON, which was written by the artist Harold Cohen. AARON was a robotic machine which initially created original abstract drawings on sheets of paper laid on the floor. But, since the 1950s, many artists and designers were working with mechanical devices and analogue computers in a way that can be seen as a precursor to the work of the early digital pioneers who followed. One of the earliest electronic works is 'Oscillon 40' dating from 1952. The artist, Ben Laposky (USA), a mathematician and programmer, used an oscilloscope to manipulate electronic waves that appeared on the small fluorescent screen. The generated waves were moving on the display in a neverending rythme, and there would have been no way of recording these movements on paper at this time. It was only through long exposure photography that the artist was able to record these movements, allowing us to see them decades later. Laposky photographed numerous different combinations of these waves and called his images 'Oscillons'. The earliest photographs were black and white, but in later years the artist used special filters so to produce striking colour images such as 'Oscillon 520'. Laposky together with another mathematician from Germany, Manfred Frank, are the two commonest references for the developing of Digital Art. Funny to say, we can assume that Digital art, quite often quoted as Computer art, brought to life decades before what we classify as computers... Results were astonishing since the very beginning. Art was a quite different form of expression much beyond the using of its original tools...brushes for a canvas, chisels for a statue or the human voice for the lyrics in a song. Digital art turned fast into a movement that, like a flock of birds, alternates sudden changes of course with reunions, in a single apparent disorder that is not a disorder at all, moving in a cohesive groups, drawing lymph from the strength of all its components. Music art is born, Digital art, dimensions are merged with sounds and effects generated by the computer but always under a skilful artistic direction. 2D, 3D, 5D and more, sounds and vibrations, pixels and optical pens, scanners and renderings are always looking for a common line of action without any burden, any limits.
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